
#ifndef CUBE_H
#define CUBE_H

#include "DisplayObject.h"

namespace Krengine
{
	class Cube : public DisplayObject
	{
		public:
			explicit Cube( float width, float height, float depth );
			~Cube();

		private:
			/* width, height and depth of the cube */
			float cubeWidth;
			float cubeHeight;
			float cubeDepth;

			void cleanup();
	};
}
#endif

